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Pipeline

Pipeline

Bases: Enum

Engine Rendering Pipeline.

PYGAME class-attribute instance-attribute

PYGAME: int = auto()

Pygame will render all elements/objects.

OPENGL class-attribute instance-attribute

OPENGL: int = auto()

OpenGL will render all elements/objects.

Warning

OpenGL is not handled by the Engine at all. You must create your own context(s) in a Scene's on_first method.